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Shrine Of The Salamander
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Any Port In A Storm
Below Zero Point
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The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
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The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
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In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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The Black Lobster




RogueOne
Wed Nov 29 19:52:49 2017
Star - optimum ending reached
Done!

Joel
Wed Jan 17 17:20:58 2018
Star - optimum ending reached
You know I didn't get to use the Gold I earned for literally anything. I hope there is a sequel so I can actually use this gold. I have literally 58 gold. I could buy a lot with that.

Grettir
Tue Mar 20 19:36:25 2018
Star - optimum ending reached
Very droll.

Carlos Fernandes
Mon Sep 24 23:35:55 2018
Skull - non-optimum ending reached
Very original
And funny

paul
Tue Mar 5 11:11:14 2019
Skull - non-optimum ending reached
i like!

paul
Mon Mar 11 18:17:51 2019
Skull - non-optimum ending reached
shouldn't have gone to bed :(

Adam Martin
Thu Mar 28 23:18:06 2019
Skull - non-optimum ending reached
Great fun, nice to see a place fleshed out like this. Adds colour to the city of Port blacksand

Jest
Mon Jul 22 00:05:22 2019
Star - optimum ending reached
I love this one!

ShawnFireDragon
Tue Dec 3 16:04:50 2019
Star - optimum ending reached
Great story, I really enjoyed playing. I am a long time fan of Fighting Fantasy. Thanks for your wonderful adventure.

Yaztromo
Thu Apr 9 10:10:23 2020
Star - optimum ending reached
This adventure is evergreen ;)

Ironwolf
Wed Oct 21 21:17:09 2020
Amazing! Got both of the 'good' endings, and I'm not sure which is better. I only wish it had a sequel!

morgan painter
Fri Mar 12 09:55:08 2021
Skull - non-optimum ending reached
this was very itense

Mage
Mon Oct 18 05:52:36 2021
Star - optimum ending reached
This one wasn't hard to win, but I thought I'd try for the harder troll-slayer path....just barely made it! :D

bluejuice915
Fri Feb 24 08:43:14 2023
Star - optimum ending reached
Been making my way back through everything on this site. Got hinted that there was a second (harder) ending I hadn't done on this one & managed to find it. Yay. Still really like how good this story is despite not lacking adventure-ness. Great lead for another adventure, even if it never got used. Props.

YARD
Thu Sep 7 15:49:46 2023
Star - optimum ending reached
After beating In The Footsteps Of A Hero the other day, I decided to power through the other two Blacksand-set stories on here in short order, and here we are!

Not sure how I feel about this one. On one hand, I absolutely LOVED seeing that reference to Demons of the Deep - up until I found this website, it was one of the only two original gamebooks I ever came across. (The other one was Seas of Blood - I guess my initial exposure to Fighting Fantasy was rather atypically marine-themed!) And I still enjoy adventures with low-powered and atypical characters a lot. Chapter titles are also a nice addition - I was at first wondering if it was going to go all the way with ref names, like Soul Tracker, but I guess not.


At the same time, it feels rather arbitrary altogether. Halron's alcoholism (why would a tavern-keeper need any real money in the first place, anyway?) strangely doesn't come into play much, when compared to even the author's own Lair of the Troglodytes. Perhaps it would have been too much of a retread, but then there wouldn't be the addition of recurring characters from Andrew's previous two stories. Unexpectedly, they are not particularly welcome here. as they appear implausibly dumbed down compared to their previous iterations. It's also strange that you have no choice but to talk to them (and lie to them out of spite), yet the follow-up from that inevitable action is completely skippable, in a way which doesn't make much sense.

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On the other hand, the final encounter is both all-but-unskippable, and doesn't make much sense. If it was that easy for someone like them to exhort taverns, how did you even get by for so long? And surely even they would have been able to understand that since your establishment generates money, they could keep coming back and claiming at regular intervals (since if you couldn' repel them once, why would you succeed the next time?) All the railroading towards that battle simply isn't very satisfying. Out of the two endings, the one which involves the axe is just not very interesting (with even a few works on here featuring variations on this ending) or even hopeful (as the character doesn't come across particularly suited for that life, to say the least). The other ending is a lot better, but the path to it is not very satisfying.

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The key conversation in the lead-up to that ending option really needed to be more involved, with more dialogue options to navigate before pulling this off. Sadly, the supporting characters don't get much of a chance to be remembered, since their encounters are rather one-note due to their brevity. I think that this would have likely worked better with the adventure

Finally, proofreading.

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