ahh much better completed the hellfire gamebook thanx for the spoiler got to the ship with the gangees and got killed by some sirens
Ash Fri Jun 12 14:01:36 2009
Stumbled across this website and I have to say, it's fantastic. Used to love the FF books when I was a kid. I'm playing Hellfire now and I'm a bit stuck.
SPOILER
How do I get to the Rusty Gauntlets? Looking at previous posts I know where they are and how to get them i.e. the dead end before the acid river, using the reveal and open spells. The problem I'm having is how do I get backb there once I have the reveal spell?? You get the spell using the open spell after the time spell, but when you get it it brings you back to the acid river which is after the dead end!!
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asgardian Sat Jun 27 04:00:09 2009
Ah, nice to come back to this site and play "Hellfire". The same old chestnut still applies, however, being that you need maxed out stats (SK: 12; ST: 20 + and the all-important L: 12) to survive the constant tests. Still, it is fun.
I have an idea for a story and would happily write it if someone can transpose it into computer format.
asgardian Tue Jul 14 01:55:15 2009
Ash, hope you nailed "Hellfire". Sounds like you got stuck at that section where several spells are needed in swift succession to get through the adventure. I enjoyed it, but had some issues:
SPOILER
The author claims you can play with low statistics. This is not true, particularly with SKILL & LUCK. Not every monster is an illusion, and the Trinotaur has a SKILL of 12 even when reduced. Also, some situations are unfair. An example is the ''living bag", which should not be able to take your hand if you successfully test Luck. Also, there's no clue in the text that tells you when to use the Time spell. There should be a trigger word.
Like most amateur writers, the author was also given to melodrama. It would have been more chilling had there been no contact with the Trinotaur until the very end, and even then it should hardly speak. A really good way to do this adventure would have been to constantly use the right items so that there are in fact NO physical fights until the very end. This was done quite successfully with the Blood Beast; Soul Demon; Abomination etc, so why not the entire journey?
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Anyway, just my thoughts.
Richard Fri Aug 21 11:21:17 2009
|Hi. I have recently found this site and have had a go at all the games on it and am now hooked. I am now working through the list and am stuck on hellfire. The furthest I get is to a door that requires a password which i paid for but doesn't work on the door. am i doing something wrong or is this the wrong door/password, or are there more doors than one that need a password. A seperate question, I keep collecting a lot of random objects, my assumption is that these can be used on various monsters, firstly is this assumption correct, and secondly is there a way of knowing what to use on who or is it a matter of guess work. Sorry for a long post. I am very impressed with this site and the work put into it. Keep it up. Richard
Phil Sadler Fri Aug 28 21:41:50 2009
"stuck on hellfire. The furthest I get is to a door that requires a password "
SPOILER
You must attack the password keeper and then attack the illusion he casts to gain the real password
END SPOILER
J Tue Mar 30 11:32:42 2010
OK... I just spent 20 minutes looking through the 1,736 posts in the Guestbook.
I can't find a clear answer to what to do when you encounter the Acid River.
There's apparently some Rusty Gauntlets and a Reveal Spell I have to acquire. (And you don't use the Time spell yet, you apparently use it later when you encounter a Shadow Hunter or something.) And the dead end relevant to this issue is the "wild goose chase" associated with the number 278, right? So do you use Reveal Spell at the Dead End?
How do you get the Reveal Spell?
Are there other things I have to do? I don't want to play more of this, only to realize that there's a bunch of other stuff that I missed and will have to start all over to get.
This game could be fun, but it's becoming extremely tedious instead.
J Thu Apr 1 00:14:45 2010
I just looked back at my earlier comment and noticed that I didn't even mention that I was talking about the game Hellfire.
Still haven't solved that problem. I need a Reveal Invisible spell so I can use an Open Door spell at that dead end near the acid river, right? But where do I get Reveal Invisible?
The paper-form gamebook for Hellfire available at http://www.ffproject.com/download/HELLFIRE.DOC has you discovering the Reveal Invisible spell at 21. But a search turns up no page telling you to turn to 21.
How do you get the Reveal Invisible spell?
J Thu Apr 1 05:37:29 2010
All right, I guess I found the Reveal Invisible spell.
SPOILER
You have to get the Time spell, go back to the very beginning of the game, and immediately use the Open Door spell.
END SPOILER
J Thu Apr 1 07:40:05 2010
I just beat Hellfire, I think.
But I have a question about the ending:
SPOILER
Is there any way to complete the game so it DOESN'T end badly? I just killed the Trinitour, yet still I get consigned to oblivion. Is there some other ending?
END SPOILER
Ulysses Thu Apr 1 13:23:38 2010
J:
That's the 'successful' ending. See Riders of the Stom for the continuation of the story.
Clive55 Sat Aug 7 15:53:05 2010
Wow, it took some doing, but I completed Hellfire and its sequel Riders of the Storm! (And not without pouring over this guestbook for a few hints I might add!) I'd really like to take this opportunity to thank you, Mr. Phil Sadler, for creating a couple of works that greatly decreased the amount of stress I took home from my work by virtue of your enmeshing me in your imagination, prose and craftsmanship. It's been stated a few times before in this guestbook but I feel it bears repeating.. creating a fighting fantasy story can't be easy and, even then, it's purveyed to relatively few people. Yet, you poured alot of heart and soul into the endeavours, and for that you get a nice warm smile from me.
If you should read this, I have just a couple of questions and comments for you.
Regarding ROTS..
SPOILER
There is a passage where you encounter some fairies, shortly after the mushrooms have switched your skill and luck levels. They shout 'Warrior!', until one of them says 'sadly' something to the effect of 'we have no business with you'. Is there something the player can do beforehand to avert this response, or is that just part of the story? I know, it's not an intrical part of completing the story, but I was just curious.
As for asking the Trinitour for help..*grinning evily at you*.. do you know how many times I died before I just started asking for his help at just any ol' junction! I was saving those "asks" for what I felt was going to be deep, deep into the game.. little did I know that I was supposed to use them practically right out of the gate! Clever, you.... You must've known that most FF players were practically 'hoarders', and would save anything they could (spells, provisions, et al) until the "Final Boss".. and would never "waste" something so inherently important to finishing the game at Junction One. ;)
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Regarding Hellfire:
SPOILER
Though very difficult, I don't think too much was unreasonable. Solving the girl's riddle.. well, to be honest, I wouldn't have been able to complete the game without reading your hints to a previous reader years ago. I don't recall seeing a response to that question, come to think of it.. in the text version, is there a hint or an option as to guessing the solution to the riddle?
As per the Timespell, it took me a few times to realize that I should be using it at the junction before the acid river, not right at it.
I liked your inclusion of the necessary 'red herring' towards the end of the story.. but only after I'd finished it! It was only then that I could appreciate your humor, as I'd been through a few (including the long one going through the sweet smelling tunnel on until the secret-divulging cyclops.. if you'd taken that path, you couldn't finish the story! ;p)
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All in all, a very engaging few weeks. Thanks, again!
Phil Sadler Sat Aug 7 18:26:47 2010
Thanks for the very nice compliments Clive!
As for your ROTS queries:
SPOILER
The fairies were to do with the fairy dust you must avoided earlier on because if you didn't then you would have had this reference: 370 Without warning the Fairy on your shoulder spits in your face! Then all of the others begin to boo you. “What's wrong?” you ask, “What have I done?” The Fairy on your shoulder flies above you and joins his brothers in circling around you, “You have walked through that disgusting fairy dust haven't you?” You hold your hands up and say defensively, “So what if I have? That shouldn't offend Fairies.” There is more booing before one of them flies right in front of your face, “We are not Fairies though, we are Fallen Angels.” Your eyes widen in shock, your heart leaps into your mouth and you struggle to free your sword from its scabbard. This just causes the Fallen to jeer and laugh at you, “Pathetic human scum!” they start to sing. At last you free your sword from its scabbard, but not before your tormentors cast some sort of spell over you, causing your actions to become incredibly slow and your joints to turn stiff till they freeze up. A few moments later and you can just about some up the strength to move your eyes downwards, where you notice, in a moment of stark horror, that your legs have turned to stone! It's not long before the rest of you follows. “Put it with the others.” says the leader of the Fallen...
END SPOILER
As for the Trinitour, well ... I have no real excuses :-(
As for Hellfire - there is no clue to the girl's riddle and I realise now that it's one of the book's flaws. As for the inclusion of all of the red herrings, that's just me being evil.
Glad you liked the books because not everyone does ;-)
Clive55 Thu Aug 12 09:40:23 2010
Thanks for the reply, Phil!
Regarding my ROTS query (the fairies) I probably should have mapped out every possible scenario before asking you the question I did. As I'm sure you know, however, once one discovers what feels like the true path, one is hesitant to go exploring all the potential dead-ends.. especially when there is potentially much, much more in the game to contend with! :)
Regarding the Trinitour in Riders of the Storm:
SPOILER
Please, no apologies! If a player had weathered Hellfire, then they should know to expect the unexpected in ROTS! It took me a few gambles to figure out what I needed to do, but I got there. (I will admit, however, that deep deep into the game I used my IE Explorer 'history' cache to "redo" certain areas so as to maximize my chances of completing the game. For instance, if I was already high on Skill and relatively-speaking okay on Stamina I would pour all I could into battling the Vampires and Sabretooths of the world to gain as many teeth as possible.. especially if it garnered me relatively little in the way of Stamina loss.) Sure, I know that can be construed as "cheating", but I was so very eager to complete the game!
Also, by that time I'd realized that not every scenario that garnered you a letter in the Messenger's D-E-A-T-H countdown was absolutely necessary to complete the game.. but by then my Stamina was on fumes and prayers! ;) Thank the Lord for IE History.
By that juncture of the game I knew it was relatively safe to use my final 'ask Triny' at practically every move and turn.. and I used it before, during and after my encounter with the God-headed Hydra! Thankfully, the final Trinitour 'call' wasn't encumbant on the player's discretion. (By then you'd felt like you went through a 12-round boxing match!) :)
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Like I said, difficult.. yes. Rip-your-hair-out at times.. yes. Ultimately satisifying.. a resounding Yes!
You got quite a few repeat reads from me and, let's face it, at the root of it all, isn't that what every writer wants? I think your stories warranted it.
And, last but not least.. (and I'll try to be brief here if anyone's still reading my overly verbacious post)..
I bought a PS3 about a year ago. It's still in the box. I was thinking about bringing it out and giving it a go a few days before I discovered this site. Thanks to this site (and specifically Phil's and Gaetano's stories), it's still sitting in that box. I think, in this day and age, that says something. You deserve a high amount of credit.. and by virtue of that, many other writers at this site are guaranteed to have their works looked at by me.
Thanks again!
Ex Tue Aug 24 21:43:07 2010
Hi, love the site and all of the gamebooks here!
I have a quick question about a difference between the online version of Hellfire versus the original Word document:
SPOILER
The Metal Sentinel can be eliminated by using a Dispel Illusion scroll in the original Word document version, but when I try the same strategy in the website's version, I'm told that the spell failed. Is this something to shake things up for people by adding some new difficulties, or am I just doing it wrong?
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It sounds like a mistake on my part. I will look into it.
Darren Thu Dec 22 07:49:30 2011
Hi guys, I'm currently playing Hellfire and am stuck. I need your advice.
SPOILER
I came to the place where there're 3 doors that are suspended from mid-air. It seems every option leads to death, even walking straight ahead.
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Thanks.
Phil Sadler Thu Dec 22 10:37:12 2011
Well I just looked at my map and read my notes and:
SPOILER
the only thing that should kill you at this point is to walk on. The left and middle doors will let you pass if you do the correct thing. The right door does not lead on but contains a puzzle that you can ignore if you like.
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Gregg Sat Dec 31 00:05:52 2011
I'm stuck at the place Darren mentioned and i'm sure i've tried every option. are there any required items etc?
Gregg Sat Dec 31 00:29:43 2011
I'm stuck at the place Darren mentioned and i'm sure i've tried every option. are there any required items etc?
Gregg Sat Dec 31 01:19:13 2011
Forget the last post, now stuck somewhere else:
SPOILER
I've just defeated the white dragon, now at the acid pit where i have to jump, walls or ceiling, but each time i die. Don't really want to spend hours going through the game again and again to find what i need lol.