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Soul Tracker




Robert Douglas
Thu May 3 22:17:06 2012
@ Gaetano,

Yes, I'll download it, then try to find entry I was on. Can't wait to continue playing it!

1st August is getting closer...Looking forward to sending my Windhamer submission. Very happy with it and hoping it does well.

C-Star
Mon Aug 13 14:33:02 2012
I second that! I enjoyed Soul Tracker's modern day setting and its pretty unique plotline. The whole thing was a bit like Ghostbusters, but far more badass and exciting with shootouts and that epic motorbike chase. I liked the idea of picking the right weapon for the right occasion. and the length was pretty good too. Overall a good read.


C-Star
Thu Aug 16 16:30:49 2012
To be honest, I only really play the online versions. I just find scrolling through the text documents looking for a certain paragraph kind of frustrating. Especially the ones with 1000 entries! I only download when I get stuck to try and find out what I'm meant to be doing.

I'm also pretty sure I haven't actually gotten the best ending in Soul Tracker. I got the ending where
SPOILER  
END SPOILER


I'll play through it again at some point.



Glen
Sat Aug 18 15:28:26 2012
@Gaetano, @C-Star: I think I've pretty well explored Soul Tracker now, but I still have doubts that I've reached the best ending.

SPOILER  
END SPOILER


Does that sound like the best ending?

C-Star
Sat Aug 18 15:49:59 2012
SPOILER  
END SPOILER



Gaetano
Mon Aug 20 00:44:13 2012
@ Glen and C-Star

SPOILER  
END SPOILER


And
SPOILER  
END SPOILER


Ibrahim
Tue Dec 4 01:34:13 2012
Hi Andy. Thanks a million, will really enjoy playing the new entry and well done Gaetano for what looks like a rivetting story so far, keep up the good work. As you know, I really enjoyed your previous effort Soul Tracker, I wonder if we'll be seeing any more of the motorbike riding hero or something similar along those lines, maybe even a mad max cloan or something.

C-Star
Tue Dec 4 08:37:43 2012
There's already an official gamebook like that, think it's called Freeway Fighter, but I heard it wasn't that great...

Gaetano
Tue Dec 4 20:13:48 2012
@ Ibrahim

I don't have immediate plans for a Soul Tracker sequel, but who knows what the future holds? Mark Ghostview and Angela Luna have been living happily together these last few years, but perhaps they'll need to dust off their weapons someday...

At the moment, I'm working on a "Spaghetti Western" themed gamebook, which should appear in a future issue of Fighting Fantazine

Ibrahim
Wed Dec 5 23:20:42 2012
@Gaetano I love westerns, please could you send it to the site so Andy might adapt it for online play if time allows once its published? I only know of this site to have the online playability, I dont want to manually play these games as the temptation to cheat is overwhelming *smile*. I wasn't actually thinking of Mark and Angela, that story is great as it is, perhaps some kind of similar theme though, not elementals or supernaturals though, perhaps a revenge senario set in an apocoliptic future in which the protagonist's nearest and dearest is murdered and so a tip off leads him heading under cover to infultrate a motorcycle gang to seek out and elliminate those responsible.

C-Star
Thu Dec 6 16:48:43 2012
Wow, you're really obsessed with that motorcycle part! I admit, it was awesome, but basing most of a gamebook on it? I'm not so sure. But action scenes such as that would be very welcome in future works!

ffproject
Sat Oct 26 09:55:15 2013
Soul Tracker Paragraph Headings

As written, Soul Tracker did not have the standard system of paragraph numbering. Instead, each reference had a word that in some way corresponded to its contents, for example MOON: 3 or ZEPHYR: 1.

When I made the online adaptation, it wasn't feasible to accommodate this. Since then, the software has moved on and now - for maximum artistic effect - the original paragraph headings have been restored.

D-L-T
Wed Oct 30 05:07:32 2013
Star - optimum ending reached
Interestingly enough, I think the book really is better with the original pargraph numbering. I hadn't noticed that until you mentioned it, but I found the paragraph names do actually add something :)

Alex
Mon Nov 11 19:04:38 2013
Skull - non-optimum ending reached
Awesome haha, shame I died so quickly though...

gigs
Mon Dec 30 11:02:19 2013
Skull - non-optimum ending reached
cool game

walker
Fri Mar 28 03:44:15 2014
Skull - non-optimum ending reached
You going to make a sequel? Kind of ends on a cliffhanger.

Ilyes Ishak Belhacene
Fri Jan 2 01:49:15 2015
Skull - non-optimum ending reached
it would been nice if the sstory was longer

Lucas meyer
Sun Jul 12 21:16:34 2015
Star - optimum ending reached
it is a great game. Why don't you create a seaquil to this game? What would happen for instance if creatures from myths and legends and people's imaginations in our world, suddenly became real in the world where our three characters lives in? Creatures like the loch nes monster, dracula, and more. Has darkhearts toying with the void caused a tempurary opening of another portal? Did mark and angela marry, and did the same humanoid show up again. Could angela be a re-incarnation of mark's wife?

Gaetano
Sat Jul 18 20:49:43 2015
@ Lucas Meyer- Glad you enjoyed and completed the story. Interesting ideas for a sequel, and an interesting idea regarding Angela- I had not thought of her as a reincarnation, but who knows?

Yaztromo
Sun Jul 10 20:01:24 2016
I loved the structure of this game (that was implemented really nicely in this site, although at first I thought it was full of bugs....), but I enjoyed even more the atmosphere, the descriptions, the dialogues... and the setting in general.

Have you ever though about converting this game into a RPG setting? I think it would definitely work and strike the players as pretty innovative.



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