Just tried it myself and died. My only thought is that it might have something to do with the order in which you press the buttons, or if you've done someting before hand.
Ulysses Sat Apr 23 23:00:44 2011
@Gamebook freak:
Where and how are you being killed?
john Sat Apr 23 23:31:01 2011
Ulysses, I personally got digested by the fish. Wondering if I need to have a particular item, or does it have something to do with all those glass tiles?
gamebook freak Mon Apr 25 13:01:34 2011
after i killed the goldfish king, i ran to my ship again, then i got disintergrated, and my first combination was 333 c and then,332c, and both times i died.
Ulysses Mon Apr 25 15:33:21 2011
The objective of The Hypertrout is to rescue your crew. To do this you need to reverse the matter transportation. Therefore, you need to discover 2 things in the course of exploring the fish:
SPOILER
1. How to use a matter-transport console, and: 2 Where your crew is located.
END SPOILER
All of this information can be discovered, so no guesswork is required. You can also try to pick up 3 Commendations for the best ending, although any ending where you survive is valid.
gamebook freak. Tue Apr 26 13:58:20 2011
but, i just gatherd dater from the consoles, got a blaster, explored the ship, went to the opaning, explord everything, tuck the knive in the kitchen, killed the fish wuman, contuned to explore, tuck a pascard, picked up a orange glastile and a red one, got to the museum, incirted the orange glastile first, incerted the red glastile, went to the brain, got the combination, killed the goldfish king, then i just got edisintergrated.
john Tue Apr 26 14:09:06 2011
SPOILER
You need to meet the fish woman. She will be staring off into space, but I don't remember exactly where to find her. You are certainly onto something with the tiles though.
END SPOILER
Ulysses Tue Apr 26 23:55:28 2011
@Gamebook freak
SPOILER
The phrase "got the combination" is probably the indication of your problem. You need to know the correct combination before you go to the brain. The information you need to reverse the matter transfer is on one of the tiles. You will also need to find where your crew is imprisoned.
END SPOILER
gamebook freak Sat Apr 30 05:53:31 2011
but wen i tel the fish wuman that i find before the brain wen i have no pascard, i tel hir the spider story, that from rong way go back, then from the goldan krait. but i am kucked wen i finished this because she is not beleaving me, and i think that i need to get the yelo glastile.
Ulysses Sat Apr 30 09:09:37 2011
@Gamebookfreak
To operate the matter-transfer console:
SPOILER
Find the fish woman in the Museum and get a green glass tile from her. The other fish woman you refer to does not give you anything critical. To escape from her, tell her the stories in a different order.
END SPOILER
gamebook freak Mon May 2 13:02:17 2011
could you please expand the range of opjects that you can cari?
Ulysses Mon May 2 13:50:05 2011
@Gamebook freak:
You are able to carry as many items as are needed to complete the book. Sounds like you are trying to carry more than you need.
john Mon May 2 13:55:19 2011
Ulysses, how large are those tiles supposed to be? I was wondering if a person (although its not critical) would be able to carry more than one tile in a pocket?
Ulysses Mon May 2 14:44:06 2011
@John:
I imagined them as smaller than palm-size, about the same as a stack of square post-it notes that have been half used. However, in the game the restriction on items is based purely on the number of items carried, not their size. From recollection your pockets can only hold 3 items, but you have the opportunity to carry others in your hands. Regardless, if you follow the correct path (I just replayed the book a few minutes ago) you never encounter the pocket-limit. There are only two vital items, and another item which makes life easier. Any other items are either small (security cards), or carried in your hands (swords, fish heads).
john Mon May 2 15:48:06 2011
Ah, thanks. I had imagened them less than an inch on a side.
Glen Sun Jul 1 13:54:39 2012
@Aiken.
It must have been a fluke, but I just finished Hypertrout on my third playthrough. I didn't even have to plan or map or anything (unlike the Plane of the Spiders and The Golden Crate!)
My route was approximately:
SPOILER
Do something drastic, get a knife from the kitchen, go to the library get the green tile, read the tile, go to the brain, wait for the anchovy, beat up the catfish, kill the goldfish, go back to the ship.
END SPOILER
Again I didn't map, so I can't be 100% sure. Now I feel like I've missed out on half the content!
Ulysses Mon Jul 2 05:55:26 2012
@Glen:
Many of the gamebooks have multiple endings. The Hypertrout is not really difficult to complete, but there are at least 3 successful endings that I can remember. To get the best ending:
SPOILER
You need to collect 3 Commendations.
END SPOILER
If you did this, well done.
Glen Mon Jul 2 09:00:58 2012
@Ulysses
Indeed I did not do that. That's something I've always wondered. Sometimes it is obvious that the ending is not 'optimal' and there is 'more to do'. But sometimes this is very hard to ascertain. Do you have "perfect paths" or even your own "preferred route" for the gamebooks online somewhere? It would certainly be interesting to compare!
Another question: have you ever taken one character through from the first book to the last (that currently exists) without 'dying' somewhere? This seems like a great challenge :).
Ulysses Tue Jul 3 01:14:42 2012
@Glen:
When you play the WWGB gamebooks end to end you get to keep the same character, meaning bonuses you achieve can stack up. In most adventures you get a choice of increasing SKILL, STAMINA or LUCK, and so depending on what you want/need some paths are better than others. Likewise with the different training available for weapons. In terms of story content, if there are multiple endings, the best one is always the last passage in the book, so if the reference number isn't the highest you've seen, it's not the best ending.
I don't know if anyone has made it all the way through in one playing, but you can 'save' your character by bookmarking the start of each adventure. Then if you die you can go back to the bookmark and try again.
Aiken Tue Jul 3 09:34:36 2012
@Ulysses/Glen
I painstakingly leveled up my enseign, with advanced electro-whip training, stat bonuses and all the best loot (including the Star of Cha-Ching), then moved jobs. Forgetting to send myself the HTML Code, my character is now lost to me forever. A cautionary tale.