Liking it so far, but I get the impression I might need to be a bit more careful.
Carl Sun Nov 2 10:52:05 2014
For Robert Douglas;
Was this intended to be a demo/quick adventure?
SPOILER
As I posted earlier, I defeated the final boss in about 6 moves from start to finish, and only 3 tries at the game. I had to leave the Schyth in the graveyard but escaped with my life, seemingly a good ending. Is that the completion? Or am I missing something? Is it possible to get the Scyth too somehow?
END SPOILER
I presume you mean Alec Worley rather than Robert Douglas.
None of the gamebooks are 'demos', whatever that means, but they are all different sizes. For example, The Diamond Key has 1000 references, Garden Of Bones has 50. If you want to know how big a gamebook is before you play it, you can look here. You know that you have reached the best ending if you get a "CONGRATULATIONS / You have completed..." message - which, in this case, you will have done.
SPOILER
So, no, you can't get the scythe.
END SPOILER
Robert Douglas Mon Nov 3 18:13:43 2014
@ Carl,
Sorry, I'm not the author of Garden of Bones. I did actually give it a try a good while ago, got killed very early on. It's very well written with some good ideas.
Richard Evans Sat Dec 6 21:45:49 2014
Lots of fun...
SPOILER
I enjoyed the fact that you weren't supposed to take the scythe; normally FF is just killing wizards and stealing their stuff and this thankfully dispenses with the latter!
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Erika Thu Jan 8 15:05:17 2015
It was a very scary hyperfiction
kitkat Sun Jan 18 04:43:02 2015
you cant pick your ending like at all :P
Decklin Wed Feb 25 02:03:05 2015
love this game
Jonathan Sun Mar 22 01:38:58 2015
A nice, concise and well written adventure.
Babap Sun May 31 01:24:37 2015
I really like this story, and the fact that it has
SPOILER
Two ways to victory
END SPOILER
The thing is: the final battle is too difficult, and there is no way to weaken the "boss", so very often players will get stuck there.
chase Tue Aug 4 07:19:24 2015
i think you should put a checkpoint into each of these stories it sucks having to restart every single time. im not going to restart. in fact i think im done reading these stories. dont get me wrong they are great but once again the time it takes me to read it all and then go back to the same place i was at. its unbearable.
Robert Douglas Tue Sep 15 12:41:19 2015
@ Chase,
I can understand your frustration, however you can actually 'bookmark' your progress within an online gamebook on FF Project. It's similar to manual saving in video games. Bear in mind that saving at a particular point wouldn't guarantee success as the player might have missed a vital item, note, or choice further back. Paperback gamebooks were no less different as regards restarting from the beginning and determining the correct path - not to mention favourable scores and lucky die rolls make a difference. Many veteran fans would certainly remember the many hours spent in finally achieving success. But then, persisting to overcome a difficult challenge is a huge part of the gamebook idea; some fans have complained in the past that some adventures were too easy! Jonathan Green's 'Knights of Doom' is one example of hard difficulty, yet the in-depth writing, world atmosphere, and brilliant illustrations are entertaining enough to play through at least several times. Sometimes death entries in themselves were very memorable and ingenious (featured in all FF titles).
TheStabbyBrit Sun Sep 27 17:28:41 2015
Seems odd that there is apparently no way to help the girl AND find the mandatory items required to complete the adventure.
SPOILER
Also, the "best" ending can be obtained with one skill check and one fight.
END SPOILER
Still, I've played the hell out of this, so I can't knock it too much. I just wish there was a bit more of it!
Rose Sun Jan 10 18:02:01 2016
Oh my god, second time I've tried to complete this and then died in combat. So annoying!
nasu Sun Dec 18 06:50:07 2016
this took literally 2 minutes and i took the scythe just cus lol
Hud Tue Jan 3 21:02:44 2017
Died within minutes, loved it
MadRol Fri Feb 17 15:35:38 2017
Well... That was quick!
bluejuice915 Tue Apr 4 15:14:14 2017
A good quick game. I literally completed this during school out of boredom, without maping. It was good. Quality plot, skilled execution, and variety of choices in how to win. I'm hoping I missed a insta-death near the end, because those are always a nice touch. Very good though. Grade: 99