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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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Any Port In A Storm




Robert Douglas
Tue Feb 14 22:04:45 2017
Very late reply to Half Pint: a personal favourite monster of mine is, oddly enough, from Legend of the Shadow Warriors...the Mandrake!

Glad you enjoyed APIAS bluejuice915, sorry you didn't enjoy the items gameplay mechanic. Some ideas work, others don't, and a few can always be improved. However, it's also down to personal taste of the player, but thanks for your honesty.

Stinger
Sat Jul 8 03:23:01 2017
Skull - non-optimum ending reached
Arggh! I was sooo close to recovering Tes but I was afraid I'd have a luck roll involved with that sneak attack and fail it. :)
This is my third play through, but I'll keep at it. Thanks for the new skill/stamina/luck system. I like the idea of having a class of stats to step into. Instead of re-rolling over and over.
I've developed a real hate on for these villagers! I look forward to wiping them out. :D

Kostas 30
Sat Sep 16 20:49:34 2017
Star - optimum ending reached
This is my second finished gamebook and I found it pretty interesting & hard to say the least... It took me 4 attempts to finish it as a
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and I'm curious to know if the other classes, have the ability to follow exclusive (for their class) alternative paths, in order to reach to the finish line?

Congratulations to the author and the thanks for the beautifuly spent afternoons!
The paths are slightly different for the other classes, but not very much.

RogueOne
Tue Nov 7 00:01:04 2017
Star - optimum ending reached
Done!

M
Thu Feb 15 01:38:40 2018
Addictive story

paul
Thu Mar 21 20:38:47 2019
Skull - non-optimum ending reached
strangled by a lich :(

god
Wed May 27 07:11:32 2020
Skull - non-optimum ending reached
good

Robert Douglas
Thu May 28 18:58:32 2020
Thanks God! :)

Gavin
Sat May 30 08:54:11 2020
I wish I were God

Robert Douglas
Sat May 30 20:00:01 2020
….Just a stranger on the bus,
trying to make his way home....'

Gavin
Sun May 31 06:33:42 2020
Can't go on buses these days son, the Cummings government has thrown them quite literally under the bus. Ooer little bit of politics there

Tammy
Mon Jun 1 19:43:21 2020
What if God was one of us, just a slob like one of us...

Gavin
Mon Jun 1 20:01:12 2020
I'm a slob so therefore I am God. Like Caligula, or Ren and Stimpy.

Wenn Tru
Fri Oct 22 00:47:01 2021
Skull - non-optimum ending reached
It was fun!!! I will play this again definitely :)

YARD
Sun Aug 20 10:25:44 2023
Star - optimum ending reached
So, are there only 100 entries in this story? Are all the triple-digit ones (i.e. 118) online additions for the sake of gameplay?

Either way, I didn't check the author at first, but I could tell that this story had the same writing style as Nye's Song. I guess the intersection of undeath and religion with modernity and militarism is also a shared element in both stories. I liked Nye's Song a lot more though. Partly because it had a much better balance between narrative and interactivity, one where you could really feel the tension throughout. Yes, there was that infamously drawn-out sequence in the middle that often randomly cut runs short, but it was still mostly a good idea, and altogether, the work was far more engaging than "investigate every "side branch" out there until you win". (Yes, some other stories on here can go overboard with trap options, but this swings too far in the other direction. While the competition limits make that understandable, no-one has ruled out post-competition edits either, have they?)

The other reason is because I found the premise there a lot more interesting. Alternate history, hard or soft, has a practically indefinite range of narrative possibilities, and the premise of Indians resorting to occult powers to turn the tables on their colonizers and succeeding beyond their wildest dreams is no "WW2 with stronger Nazis" or even alt-US-Civil War, that's for sure. Yeah, pushing all the way back into their invader's homeland and raising this many undead was a bit of an overkill, but the conflict is still ambiguous, at least to me.

Here, I suppose I have to admit the story does do a little bait-and-switch in pretending to be pure Lovecraft only to reveal that it pulls from much more ancient mythos instead. Still, I don't really like the traditional "deal with the devil" stories, since it all begs the question - if making a deal this extensive is that easy, why haven't we seen much more of it? I brought up Berserk when discussing Outsider! the other week, since while that story certainly shares in both the "author started writing as a dissatisfied teenager disease" (if you read even a little of it, you'll see what I mean) and "GRRM disease" (author starts writing with a clear ending in mind, than realizes he and the fans got so invested into the story the obvious conclusion would be anticlimactic, and desperately spins his wheels trying to reach an alternate, grander path that may not exist), one thing which really sets it apart is how it really shows a low-fantasy medieval world where nearly anybody could essentially do a deal with the devil and actually reap enormous rewards from it.

I also find it funny that at 74, we can take a walkman, but not an axe, but considering how little combat there is, particularly on the intended path, it is at least not truly annoying like the similar omissions in Rise of the Night Creatures (or A Princess of Zamarra, before I pointed it out.)

I'll give the writing credit for being well proof-read, though - the only typo I spotted while going through it was "This whole place, it's people, seem unnaturally evil." at 58.

P.S. An earlier comment mentioned a "near-miss" ending. Would that be triggered if

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Regarding references above 100, yes, that's exactly it. Typically it is necessary when the text offers options without corresponding references to turn to, such as 'take object X if you like' or 'you can drink this potion later and Y will happen'.



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