A very well put together story. It almost felt like I was in the deep South of the United States.
Oak Thu Sep 29 17:46:41 2016
Immersive experience. My death via barrel of nails was novel. :)
Jan Sun Oct 23 09:21:46 2016
well written
Quorrah Wed Dec 14 21:58:19 2016
SPOILER
I used my lighter in the story but had actually already lost it. ???
END SPOILER
The thin white duke Sun Jan 1 12:47:13 2017
Excellent adventure, good prose and a novel take on the gamebook format, meeting Robert Johnson on the way was an unexpected bonus!😎
bluejuice915 Sat Jan 14 01:32:01 2017
A good quick play. I was surprised at this. The playing I found was good, although since I won on my first try I can't be sure. Good use of New Orleans as a setting and historical background. Grade: 93
Roy Lazarovich Sun Feb 12 09:18:45 2017
First time playing on ffproject.com and I've enjoyed myself
Peter Pan Fri Apr 14 04:50:36 2017
I did it... Woohoo... I'm a winner
Yaztromo Sun Sep 10 21:27:54 2017
Great atmosphere!
Jake Thu Oct 12 15:41:54 2017
Very atmospheric - I liked this one!
RogueOne Fri Nov 17 21:59:49 2017
Done!
Peter Fri Dec 22 06:26:32 2017
Well written.
mungo lobsterpot Mon May 7 00:37:52 2018
Killed by a ghost confederate- what a way to (attempt1)
prudence kitchen Mon May 7 01:16:26 2018
excellent stuff- challenging and chilling.
Caylee Tue Jun 19 11:01:50 2018
It was alright I guess but a bit bleak
Flitch Mon Jan 7 02:52:45 2019
Is there any way to
SPOILER
Keep Baron Smaedi's creature from being banished?
END SPOILER
paul Sun Mar 24 21:55:51 2019
ant man got me :(
Sean F. Smith Mon Nov 8 22:43:14 2021
I ended up being scared to death by a field of zombi -- I feel that's the perfect way to go! Excellent modern tale :D
YARD Fri Aug 11 12:25:25 2023
First won this one a few weeks ago. Decided to try again recently, to see if I can catch any typos or the like (none found to date, unlike a few other works on here, long and short - you have my respect!) and if I can get an alternate way to win. Instead, I have so far discovered several more ways to lose I didn't even suspect existed - all of them quite memorable, to boot.
I wonder if anyone else had discovered that getting reduced to 1-2 HP when fighting the Alligator allows you a way to not only continue playing, but even provides you with a cool (if not necessarily helpful) item? That was such an unexpected touch, but I'm glad it's there.
In general, I really like the atmosphere here. I mainly wish it was a little longer - perhaps about the length of Golem Gauntlet? Granted, Golem Gauntlet is also almost completely linear, but I think it's achievable when the player apparently walks for hours without much happening in some of the refs, and considering that there whole mirror worlds, but which are simply a short (for the reader) walk to the boss.
Someone else had described the combat as "unremarkable" or something earlier on. While this can be interpreted in different ways (i.e. a request for more Outsider-style unblockable enemy abilities, which are a bit of a double-edged sword, and excellent gamebooks like A Princess of Zamarra had functioned fine without them), I would agree that some way to enhance combat power for a fight's duration or get a fighting companion who is not lost in a cutscene would not go amiss.
Lastly, I would say that while the optional sequence with the Civil War soldiers is clearly well-intentioned, it's unfortunately the most wooden part by far. Their lines, and your dialogue responses, all feel like you are tweeting at each other from different parts of the country, rather than as something ghosts dead for over 150 years and a tired, cursed, probably wounded man in an unfamiliar area would say on the spot.