The start i tried to go back to my car and it would not start, and then i was autopiloted straight back into the house. i feel maybe that part can be fleshed out a little more, perhaps have him try to walk through the woods meet something supernatural out there and desperately try to get back into the house or sit in his car till the morning or try to find a way into the house from another direction, or obviously knock to be let in again. just having him wanting to leave and the car not start feels a little forced optionless. But i love it and i want to play again so must be good :)
A google user Wed Jul 4 15:24:51 2018
Cool. Love ff.
anonmyonf Thu Aug 2 00:25:09 2018
i got scared to death too much
paul Fri Mar 8 16:16:52 2019
NOT MY EYES! that was fun!
Leo Wed Mar 13 09:00:51 2019
There is legit not i can do in fights
TSD Thu Jun 20 10:52:41 2019
Nice work!
matt Mon Dec 16 09:56:42 2019
darn
Arron Tue Jan 7 23:10:53 2020
Well, i should have learned from the Original House of hell. Dont drink white wine lmfao
Laura Wed Jun 17 22:05:29 2020
Yey I did it! With lots of help from the comments
Bowser Wed Mar 17 13:31:58 2021
Too hard... Add a return to previous decision button plz.
Mage Mon Oct 18 08:13:48 2021
Great prequel.
Mariah Arcade Thu Oct 21 22:03:14 2021
It was terribly enjoyable, I am definitely going to read more of these!
*Spoiler*
I liked that ghost lady a lot lol.
-Mariah <3
j Wed Dec 29 04:18:34 2021
great first attempt, resulted in death! :)
Annabel Mon May 16 23:03:03 2022
I didn't last long but superb description and story, I'm hooked and playing again straight after. 5*
luis lozano Sat Dec 31 05:31:23 2022
quick n great love it!
luis lozano Mon Jan 30 02:55:20 2023
quick n great love it!
ZMFC Thu Jun 22 01:22:15 2023
So the chalice was poison. Oh well, it was fun!
YARD Thu Sep 21 14:29:35 2023
Excellent!
It's a little hard to talk at length about what makes this work so good, because on the first glance, it is after all, "just" a story about a guy trapped in a mansion worshipping an evil demon. Yet, it is remarkably well-balanced: great pacing (it doesn't even take that long to work out how to get to the "second-best" failure ending), good scene-setting writing (ref 11 is an exception, being rather too straightforward), and consistently interesting encounters. This includes both the obstacles, and the more talkative characters. In particular, I dreaded approaching the room with Aldo and Anna because (ghostly) kids are often a one-note chore in horror, yet it's a surprisingly great moment!
The best character was definitely Anselmo, though, and I doubt I was the only who thought that way! I really like that this story was unafraid to have a bit of humour like that football fan, and actually make it work within the context of the story. (Which still features plenty of unexpected pain like what your character can suffer at 405, or ref 79.) Likewise, I LOVE refs 23 and 144. That kind of a bait is bit of a low blow, I guess, but is still hilarious. Even more so when considering you literally need meta knowledge from failed runs to win - and the writing itself acknowledges that.
Yet, the difficulty felt just about right altogether - I won this without having to resort to checking the guestbook (let alone "right-clicking"/bookmarking), and I really don't think this should be marked as the same difficulty as Phil Sadler's two gamebooks. Perhaps it's just me getting better at these things, but then again, Golem Gauntlet (also marked "hard" here) was one of the first ones I have beaten, and I have also done that without hints. Both of them can be won just through the process of eliminating wrong options (although Golem Gauntlet does feature some brutal skill checks), and neither has ANYTHING like the requirement to USE a limited resource at very specific refs to win - a resource which can be wasted pointlessly, or even in a way which seems to benefit you only to fail later on (Metal Sentinel, anyone?) Not to mention that neither has anywhere near that many trap items, or the ability to exchange quest-crucial items for useless ones without knowing the difference. Perhaps a "very hard" category just for the Hellfire/Riders of the Storm pair is in order?
Anyway, for this work, if there's a particular flaw with the writing, I would say it's how our character is an insurance agent or something, yet his emotional response to fighting and killing others in combat is about the same as that of basically all the hardened adventurers of Titan (i.e. none.) A very common flaw to be sure, but I still feel the need to mention that. There are also a few moments where the writing feels a little constrained, but thankfully a lot less than in most comparable works. I.e.
SPOILER
We are not allowed to shatter the vase at 3?
We can immediately attack Pravemi’s daughter, but not the creator of zombies? Particularly not at 304? And we cannot try attacking the servant either?
I wish 260 was clearer about what "challenge" meant. You could interpret that as an argument, or as a challenge to a fight.
199 does not say anything about a closet? It does mention the curtains, perhaps suggesting you could attempt hiding behind them?
END SPOILER
A few mechanical issues.
SPOILER
At 338, it doesn’t seem to prompt for any item when clicking on "another item"? And it can also prompt you to offer a weapon even after you had one broken already.
236 somehow blocks you from going to 324, even if you killed the guy and weren't warned about that passage?
You do not get any FEAR points from 160? Failing to FEAR doesn't seem very likely here (another reason why I don't understand the decision to make Devil's Flight meter so strict) so the character would almost certainly absorb a point or two.
303 is such a delightful ending, that I think it even deserves a "not so bad" ending marker if one becomes available? 239 might as well.
60, 224, 378 – the door’s label is written in all capitals in the ref, yet in lowercase in the option? (Or in 232, or 375?)
254 – lack of question marks after some options?
19 The room is well lit
22 the notes are completely off key + coal black with aqua blue eyes
25 "Maledetto" the corpse snarls.
29 diamond shaped crystal + Loss all fear points that you have accumulated so far,
46 Much less" (he pauses) "painful".
62 But when you try to get up, (you?) find that you are somehow stuck to the chair.
69 a rose colored scarf
95 Will you agree to this bargainor
155 an adult sized, gold-backed mirror
171 behind the right hand door.
180 with pale white skin
182 whether to turn and runor
185 Looking to our left, you can make out another door. (?)
238 comfortable looking
245 from a hard fought battle,
257 a youngish looking man
260 Coal black hair + Her aqua blue eyes + so you blurt out "What's your name?"
304 and well preserved.
310 straight, light colored hair
315 is well lit
333 a star shaped crystal + hideous and evil looking beings
369 surprisingly well informed
396 a P.S. that states "I also
398 valuable looking pearl.
END SPOILER
YARD Thu Sep 21 17:56:30 2023
I suppose I also want to say that ref 333 arguably sets up a bit of a false expectation. You know, the ref with this paragraph.
"The books are set in a plain black binding. They are written in a strange, unfamiliar language, somewhat similar to Latin, as far as you can tell. Flipping through the pages, you spot several disturbing illustrations - faceless beings, writhing on the ground as if in great pain; an opened box with a whirlpool of ghastly clawed things (demons?) springing out; and one of a robed man holding a star shaped crystal that seems to be shooting out a bolt of searing light straight at a group of hideous and evil looking beings standing nearby."
From that, I really assumed that
SPOILER
You could use the Star as a ranged weapon, and so you were intended to blast D'Onofrio with it while he was fleeing. While the real solution is undoubtedly more interesting, I still consider my initial interpretation to have been completely justified based on the text.
END SPOILER
RueWii Mon Sep 23 13:22:15 2024
Whoa, came here cuz I love Fighting Fantasy and I love the concept of choose your own actions/path type books, I've always liked them since I was a kid.
FF books are expensive in my country, so as I was desperately searching for a FF alternative, I came across this website. The authors have done a fantastic job from what my brief scanning over here told me, but this was the first book I tried and played. So here are my thoughts;
The writing, language use and story are all absolutely fantastic - as I said, this was the first story I clicked on and I genuinely thought it was a FF book that I'd missed, till I took a look at the rest of the books and realized that they were all fantastic models of authors' own versions of the FF concept. The writing of this one got me hooked instantly - and also prevented me from not completing the book (I've had that problem with other books, probably cuz I have ADHD and my attention sometimes wonders/needs a change) despite the story being quite hard for me, personally.
I liked the characters, they were quite different from one another and memorable. I don't think they were too hard to battle, (though some people found so), they weren't easy of course but I liked that challenge.
About, the story, I personally found it quite hard. I died many times over fear, or just dead ends that got me killed, rather than through battles. I had to have the comments help, but not too much (since I still wanted a challenge), and that's when I realized that it was a OTP (One True Path) type story. That clicked all the pieces of the puzzle in my head - for some reason I thought it WASN'T an OTP, and was very puzzled and frustrated as to why I kept dying, LOL. The OTP is pretty specific which is why it proved to be hard.
After I learnt this, I managed to find my way; however,
SPOILER
I still died at the end with the house catching on fire/ sacrificial death. After I finished it, I went back on the comments searching for an alternative ending where I survive and found that there IS one, but you need some sort of amulet or something? If anyone could tell me what I need and how to get it, that would be much appreciated. I want to do one last run through with the perfect ending before I go onto another book.
END SPOILER
Even with the actual FF books, I wasn't much a fan with the OTP style books; it wasn't that I disliked them, I just preferred the other type (idk what its called), but that's my personal opinion. Regardless, this was super super enjoyable and I'm looking forward to read more of your books even if they are OTP.
All in all, writing was great, characters were memorable, story was great (ESPECIALLY once I found out it was OTP, haha), even the choices and path differences with their endings were pretty cool, amazing adaptation/spinoff of House of Hell (I'm sorry, idk what exactly).
Cheers to the author and Good Luck to everyone who's giving this a go!
Gaetano Wed Sep 25 18:14:40 2024
@RueWii-
Thanks for the kind words and feedback! I'm so gland you're enjoying the adventure.
You do need to find a special item to succeed in the adventure. It's a good idea, as you've been doing, to scroll through the other comments for hints. But if you ever decide that you need a complete walk-through, feel free to send me an email (see the message at the very start of the adventure).
Cheers!
RueWii Thu Oct 10 05:53:08 2024
@Gaetano
Hi, yes I'd love one, I'll email you!
Daniel Sat Nov 2 18:31:57 2024
Scared to death and killed in the blink of an eye!