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gamebooks
Escape The Asylum
Gem Runner
A Princess Of Zamarra
A Saint Beckons
A Day In The Life
Rise Of The Night Creatures
New Day Rising
Bloodsworth Bayou
Golem Gauntlet
Shrine Of The Salamander
A Flame In The North
A Shadow In The North
Escape Neuburg Keep
Any Port In A Storm
Below Zero Point
Tales From The Bird Islands
The Ravages Of Fate
Nye's Song
A Knight's Trial
Return To G15-275
Devil's Flight
Above The Waves
The Curse Of Drumer
The Word Fell Silent
A Strange Week For King Melchion The Despicable
Sharkbait's Revenge
Tomb Of The Ancients
A Midwinter Carol
The Dead World
Waiting For The Light
Contractual Obligation
Garden Of Bones
The Hypertrout
The Golden Crate
In The Footsteps Of A Hero
Soul Tracker
Planet Of The Spiders
Beggars Of Blacksand
The Diamond Key
Wrong Way Go Back
Hunger Of The Wolf
Isle Of The Cyclops
The Cold Heart Of Chaos
The Black Lobster
Impudent Peasant!
Curse Of The Yeti
Bad Moon Rising
Riders Of The Storm
Bodies In The Docks
House Of Horror
Rebels Of The Dark Chasms
Midnight Deep
Lair Of The Troglodytes
Outsider!
The Trial Of Allibor's Tomb
Hellfire

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Al Sander
Fri Jul 29 05:11:13 2005
The Trial Of Allibor's Tomb
Got a few incorrect links for The Trial of Allibor's Tomb you may want to correct. This is from the latest .doc file.

Paragraph 142, when it instructs you to go to 479 it should instead send you to 474.

Paragraph 426, when opening the 2nd box it sends you to 231. This should be 315.

Paragraph 431, the option to go north to 367 is incorrect, instead it should go to 225.

If you want to adjust these and let the author (Jeff Sinasac) know for his next release, it will be good.

Al.
Thanks very much. I've made these changes to the Word document (the online version was correct anyway).

ffproject
Sat Jul 30 08:10:33 2005
The Black Lobster
The Black Lobster

The online version of Andrew Wright's new gamebook is now available.

Gamebook Fanatic
Sat Jul 30 09:00:52 2005
The Black Lobster
Sorry, I must be missing something..... did you mean that the Blck Lobster can now be played online? Because I can't find the link to it on your homepage. Have I misunderstood, or is not really online yet? Or is the link on another page. Thanks.
Yes, the link's there. Second from the bottom on every page. If you can't see it you could try 'reload' on your browser.

Gamebook Fanatic
Sat Jul 30 17:33:19 2005
The Black Lobster
Ok... I did find the link, but it's on every page except the homepage. I'm not sure if it's just me or not. Anyway, thanks.

Etienne
Tue Aug 2 03:21:14 2005
The Black Lobster
I've just tried the Black Lobster, definitely not my kind of gamebook. I'm not saying it's bad, it's just doesn't fit in my conception of what a gamebook should be.

PHIL SADLER:

It's truly is a shame you've decided not to write gamebooks anymore. Your third book would've been a masterpiece!

ADMIN:

I've got my own gamebook but I'd like to know just how different it can be, stat wise? I don't use skills, endurance or luck. Could you still put it online? It's got a completely new and original combat system and a spell casting system as well.

Thank you.

E.
There are very few people who have written two full-length amateur FF gamebooks. Even if Phil sticks to his guns and doesn't write another one he'll already have written way more than his fair share.

If you send me your gamebook I'll be happy to put it on the downloads page (this also goes for anyone else). Whether there would be an online adaptation depends on all the usual factors, although as it apparently has completely different rules it may not be possible anyway.

Etienne
Tue Aug 2 03:28:29 2005
General Chat
ADMIN:

About the Luck Combat thing.

Here's how I see it.

If it's complex to implement as a rule, you're the one to judge, I have no programming knowledge whatsoever.

However, if it's rather simple and could be implemented, why not?

Now I understand that your «Gut Feeling» tell you not to allow luck in combat, but is that really reasonable? I mean, if the original books allow luck and you program them, why not implement this feature as well, even if you don't personally agree with it?

I think it should be up to the author to decide how their game is played, shouldn't?

Don't get me wrong, I think this place is really awesome and you do offer something great to the community. I'm certain you are not programming all of this for yourself, which is why I find it strange to be against something that seems to be such in high demand. If it was implemented, people could still refuse to use LUCK in combat, it's not like it's compulsory.

Just some thoughts.

E.
You are attributing things to me that I simply did not say. I suggest you go back and re-read the discussion I had with Phil Sadler. I don't really have anything else to add to that.

It's up to the author to decide whether or not they want their gamebook on my site. But it is up to me alone to decide how I implement it, and I am generally as faithful to the rules as is feasible. If any author subsequently wants their work removed, it will be.

Thanks for the compliment - however bear in mind that this website grew out of a programming project. To some extent, I did write it for myself, and the fact that some people like it is a bonus. I suspect that this is the case for most other websites, and indeed for creative work in general.

Holden
Wed Aug 10 01:29:37 2005
Riders Of The Storm
Hey guys:

Several of you'ver heard of me, but here I am with a question on Riders of the Storm. After fighting the Triniter, I walk on, only to be swallowed by something which says I'm damned. What does this mean? How do I avoid or destroy the shadow steeler?

Phil Sadler
Wed Aug 10 07:42:00 2005
Riders Of The Storm
"On Riders of the Storm. After fighting the Triniter, I walk on, only to be swallowed by something which says I'm damned. What does this mean? How do I avoid or destroy the shadow steeler?"

SPOILER  
END SPOILER


Holden
Fri Aug 12 12:31:20 2005
Riders Of The Storm
It's me again.

After the thing they call the nameless horror, I have a problem with a gentlemen who wishes to shake my h hand. When I decline, he kills me, and when I shake, he kills me. What item do I needd?

Gamebook Fanatic
Fri Aug 12 12:54:12 2005
Riders Of The Storm
SPOILER  
END SPOILER


Holden
Fri Aug 12 13:06:02 2005
Riders Of The Storm
And when is the right time, friend?

Gamebook Fanatic
Fri Aug 12 16:28:56 2005
Riders Of The Storm
SPOILER  
END SPOILER


Cemal Onur Donmez
Tue Aug 16 08:37:51 2005
General Chat
Hello,

I have read many of the online gamebooks, and I was wondering how I could put some of my own on this website. If you could tell me it wold be great.

Onur.
There is no mechanism for you to enter your gamebooks for online play. If this is what you want you could try http://www.fightingfantasy.org, but the way it works here is that I take gamebooks and convert them to the online format myself.

If you have written any gamebooks, then by all means send them to me and I will be happy to put them on the downloads page at least. I can't promise an online adaptation, whether that happens depends on how good I think they are, how close the rules are to standard FF, and how much free time I get.

Ekaterin
Fri Aug 19 15:53:47 2005
Impudent Peasant!
A minor bug in Impudent Peasant: there is at least one situation in which you have the option to eat a meal even if you don't have any. Doing so gives you the Stamina points and leaves you with 255 meals!

I've found and fixed three manifestations of this bug, hopefully there aren't any more. Thanks for bringing it to my attention.

Amirali
Sat Aug 20 10:09:58 2005
General Chat
To the Admin:
Thank you for uploading this terrific site. Its given me hours of reading pleasure; my heartfelt compliments and appreciation.
Thanks very much.

Amirali
Sat Aug 20 10:15:09 2005
General Chat
And in addition, my thanks to the authors of the books as well for their work, which (in some cases) even exceeds the quality of many of the original fighting fantasy gamebooks

Empty Book
Sat Aug 20 18:05:01 2005
General Chat
Hi! I stumbled accross this place accidentally, and I gotta say it's cool. I was doing some research for making one of these babies out of JavaScript (which I'm still learning), and now I'm wasting my time here instead of poking my code with a big stick.

Congratulations on the site. Must've taken a bit of work.
I think it only took a couple of months to get it up and running originally, but I was unemployed at the time. I don't know much about Javascript, and make only minimal use of it here, but this link may help you in your research: http://www.robinjohnson.f9.co.uk/adventure/hamlet.html. It's a text adventure written in Javascript.

Zagor
Tue Aug 30 21:27:40 2005
General Chat
When I start a adventure my rolls for skill, luck, and stamina are always the same is this normal?
It's improbable, unless you're playing Lair Of The Troglodytes. If clicking on Reload doesn't solve the problem, maybe clearing the browser cache will.

Zagor
Thu Sep 1 18:22:16 2005
General Chat
thank you for your help. That worked. I really like this site by the by.

Zanbar Bone
Mon Sep 5 20:59:56 2005
General Chat
Thanx for your web site. It's been great to experience the world og FF again. I read them all as a kid (years ago it seems). However, what I remember clearest about the books were their visual side. -Their illustrations. My favourite book "city of thieves", I thought, had such a keen sence of invironment not only beacause of its storytelling but also because of the illustrations. I wish these online versions could have more illustrations. That would be cool.

greetz.
I agree. For the first few books I adapted I did try and find pictures, but the process is very time consuming and I eventually lost interest in this activity. Also, I don't really like using artwork without permission, as is generally the case unfortunately.

The ideal situation would be amateur illustrators stepping in - but these seem to be even rarer than amateur gamebook authors.