Does anyone know a way to get past the wizard with the lightning in the Trial of Allibor's Tomb? I've tried fighting him loads of times, but his skil is 3 points higher than mine, I keep dying. Do I haev to have something else to defeat him? It's just after the lace with the well of blood.
Actually I got past him in the end, but then died again trying to get through a door, loads of flames came out. The Owen guy was stuck in a cage in the room, but I couldn't let him out coz I hadn't a key. Do I need that key to keep going?
Ulysses Ai: Regarding your adjustments to the damage values. You may have swung too far the other way. I have gone through the figures for spear user vs sword user. Given equal skill and equal armour values, if there is no armour worn (armour value 0), the spear does about the same damage per fight as the sword (over all possible results the spear does 3941 damage (51%) and the sword 3813 damage (49%)) which means about equal stamina lost by each side. By the time both combatants have armour value 3, these figures are spear 1778 damage (41%) and sword 2508 damage (59%) which means about 12 stamina lost by the spear user for every 8 stamina lost by the sword user. Spear looks worse and worse as armour values increase from this point. Damage bonus spear (2), sword (5), mace (8) and axe (11) might be good values. This would make the spear useful against lightly armoured opponents and the other weapons useful against progressively more heavily armoured opponents.
I will run through the figure as time allows if you like.
'Numerous typographical errors'? Ouch! Unfortunately once the gamebook is submitted for online adaption, any further editing is out of my hands. At 1000 references the webmaster certainly isn't going to trawl through for errors. I ran a spell-checker and read through it twice looking for errors. I apologise for those that escaped by attention.
Were they really 'numerous' in number???
There are quite a few, although I suspect that most of them are the same one : writing "you" instead of "your", and the fact that you have obviously used copy and paste a fair bit probably makes the problem appear worse than it is.
Hi Al. Thanks for your analysis. If I understand your conclusions correctly, you have found that in a spear vs sword contest, the spear is increasingly an inferior option as opponents are increasingly better armoured. When I was working all this out, I was working from principles of realism. A spear is a weapon that is relatively cheap to make, and easy to use. For people to bother making something as expensive as a sword, a weapon that is not as easy to use as a spear, the payoff in terms of effectiveness would have to be justified, otherwise no one would bother to make or learn to use swords. Rather than all weapons being equally good for all players, the process I was envisioning was that low SKILL characters would chose the spear because they would need to win as many Attack Rounds as possible in combat. Higher SKILL characters can afford to use a weapon like a sword, or even an axe. If a spear wielder (SP 0) with a SKILL of 9 faces an axe-wielder (SP 3) with a SKILL of 12, after the subtraction of SKILL Penalties, they both have a Combat SKILL of 9, but the Damage Bonuses are very different, justifying the axe-wielder's weapon selection. Thus, the figures you provided don't concern me too much. A sword is a better weapon than a spear, if you are skilled enough to use it. Even so, I may have gone too far and your suggested values for Damage Bonuses might be better. How did you calculate your figures? Thanks again for your assistance.
How did I calculate the figures? Just went through each of the 1296 combinations of rolls possible in each attack round and worked out the damage done with each possible combination of rolls.
Lucky I've got a computer ;-)
I will go through and work out some figures based on unequal SKILL levels and let you know how they look.
Mostly these are spelling issues. Some words have missing characters, some words are missing altogether as to make incomplete sentences. When Andy puts this book online, it would be easier to spot these and we can correct them by submitting a series of passage numbers and the corrections. It is then a piece of cake for Andy to make these adjustments. Of course, running it through a speller would be a pain in the ass as numerous words like characters names will of course not be recognised. If you leave me your email address, I might be able to set you off on the right track with the typos and we can get them sorted before the book goes online for website play.
My email address is "ibrahim(underline)gucukoglu(at)mail2world(dot)com. Sorry for the anti-spam munging but guestbooks like this are easy pickings for robots to harvest from.
It's a generous offer, but if you are interested in getting the spelling mistakes out of the online version you would probably be wasting your time as I have already started the adaptation using an edited version of the original text. However, I am correcting the spelling mistakes as I find them and am reasonably confident there won't be too many left in the finished article.
Ulysses Ai: If you want a copy of the excel file I used to derive the above figures e-mail me on metro(dot)aaron(at)xtra(dot)co(dot)nz I've polished up the excel file to make it more comprehensive - now all you need to do is type in SKILL, ARMOUR, SKILL MODIFIER & DAMAGE MODIFIER values and it spits out the answers
Hi Ibrahim. I would definitely like to have the book with no typographical errors, but I feel like I have already made a lot of trouble for Andy by making such a long gamebook, changing the Damage Bonus values, and some other corrections as well. I am very reluctant to bother him with anything else. When he next checks this guestbook he will be alerted to your concerns and then we'll see what he wants to do. I'm happy to do anything I can to fix things, but what that is exactly we will have to wait and see. My apologies again for producing such a low-quality product ;)
As I mentioned above, I am removing the errors (from the adaptation) as I find them so there shouldn't be too many at the end of the process. I'm going to leave the damage bonus stuff right to the end. Despite the spelling mistakes, this gamebook is emphatically not a low quality product, as will become apparent to those who read it or play it online later.
awsome site! love the gamebooks. the diamond key is my favorite so far. to other blind people who play plain text gamebooks how do you jump to the section that you need, and what screen reader do you use?
I never intended or even stated that the game was a low quality product and I am extremely sorry if I came across that way. I only intended to point out that there were a large number of spelling and other gramatical errors in your work. I actually quite enjoyed playing it although truth be told, I do prefer playing online through this site.
I will have a look and see what I can do with regards spelling. Please let me know how I can get in touch with you so I can send you the fruit of my labour
I called my own work a low-quality product. I was just making fun of myself. I appreciate any and all comments about my work, and I am very thankful in particular for being informed about the typographical errors, as I was not aware that it was as bad as it is.
A question about screen readers. On this site the guestbook entries are written in white text, with the webmaster's comments in orange text. Does the screen reader tell you when the text changes colour?
Just wondering which gamebooks people thought were the best. I've done Bodies in the Dock, Outsider and Midnight Deep, well they're the ones I've finished anyway. Just wanted to know which ones you would recommend.
Oh, and if anyone can help me with my previous question about the well of blood in the Trial of Allabers tomb, I'd be really greatful.
Sorry we've all neglected to answer your questions. I was waiting for someone else to give you an answer since I played that gamebook a long time ago. Not sure what part you are up to exactly, but:
SPOILER
The well of blood is used to dissolve the ruby and release the key within. This key might be the one that you need to open the cage. You have to open the cage so that the one within will open the door there first and get consumed by the fire, leaving it safe for you to pass through.
Firstly Ulysses I am going to answer your question, then I'll get to you Clairre. Screen readers can be told to announce colour change but I have never found it necessary to use this feature. In fact, if you asked me, I probably couldn't tell you how to do it in either JFW or Window-Eyes.
Clairre, the well of blood is used as Ulysses said to release one of the keys you need to get through the final obsticles. I don't want to give too much away as this will spoil the game, but on your journey through the tomb, you should of either come across two things to help you with regards the clue about the ruby. You can't release the key from the ruby unless you have seen one of these being either the projection or the leather bound book. If you have seen one of these, you can drop the ruby in the well as the text will prompt you to do this. This is only one of the keys you will need however so if you need any more help or a spoiler, please let me know.
I've seen the ruby dropping into the well in the projection thin, I think it's when u sit down in an armchair. I dropped the ruby in the well, got that key but when I got to Owen in the cage, the text says I don't have the key to let him out. Like u said, I think I need something else, probably a different key. Do u have any idea where I could find that?
Oh, and I am also a blind user of this site, I think it's really great. I use JFW, it's brilliant software. What software do u use?
I have a question about Diamond Key - on market different weapons like hatchet and warhammer can be bought - but what are skill penalties and damage bonuses for them?
For Alibor's Tomb, the key you need to unlock your rival (Owen) is a platinum key. It can be "bought" from some kind of vending machine where you have to slot in Black Pearl in exchange for the key. I can't pinpoint the location because i haven't played it for a long time.