Waiting For The Light |
home |
41 to 58 of 58 | [next] [previous] | [first] [last] |
Phil Fri Oct 20 19:19:56 2017 |
Great, really imaginative |
Jixie Dye Tue Nov 7 02:06:43 2017 |
It was all very confusing. Never found out what was going on with the strange beast, have no idea what all that was about at the end. Very confusing indeed. |
Robert Kingett Thu Nov 9 21:21:07 2017 |
I can't seem to get the right ending. Here is what I have done so far...
SPOILER
what am I missing? |
RogueOne Wed Nov 29 19:16:11 2017 |
Done! |
ki Tue Feb 6 13:12:23 2018 |
it was good |
ChillWithMill Tue Mar 20 20:45:22 2018 |
Had fun |
ur mom Wed Aug 1 13:44:24 2018 |
Finished! |
paul Sat Mar 16 17:22:28 2019 |
what a loser! but what is going on here?! |
mcg Wed Nov 20 21:01:35 2019 |
Don't know what to think 'bout that one... Sort of a psychological/stubbornness game/test? |
Mage Mon Oct 18 01:26:47 2021 |
I still wish there's some kind of in-depth psychological analysis for this on the paths you choose. Interesting content, but it's hard to feel good about "winning" when one doesn't really understand why or how. |
ffproject Mon Apr 25 19:54:19 2022 |
I've used NeuralBlender.com which apparently "uses state-of-the-art AI technology to generate images from text input" to come up with some pictures for Waiting For The Light. |
Sean Sun Nov 13 03:33:21 2022 |
Played this again after what must be a decade. Good stuff and thanks for adding the pictures! |
Harry Paratestes Tue Mar 14 20:24:23 2023 |
What on Earth was all that about?? |
YARD Sun Aug 20 13:31:37 2023 |
An interesting experiment, and I do not regret the experience, although I think it's a bit too "in your face" about its psychoanalytical nature. A larger work with more "layers of obfuscation" would probably be more impactful altogether. (Though I see some commenters were impressed as it was, but at least as many were just confused.) I.e. most Silent Hill games since the second one have been about the protagonist's psyche, which was approached with varying levels of skill by different studios. When I just started, I thought it would present itself as more clearly recognizable horror throughout, like Silent Hill 2 itself. Instead, it's more like Silent Hill: Shattered Memories with how apparent it is about its ultimate purpose. If my point is not yet clear: Silent Hill 2 remains considered a classic, and a remake would have never been announced if there wasn't a lot of demand for it. Shattered Memories had a reasonably positive reception and you can still find its fans out there, yet it's largely forgotten by now. Granted, I'll admit that I still had to resort to reading the comments here to win. Mostly because
SPOILER
It's also interesting that this is apparently the first, and so far only, work on here to be almost entirely illustrated, thanks to AI image generation? (Almost - some "interstitial" game show and forest refs are still "bare".) I wonder if any others on here are slated for such treatment, or if the "dreamy" nature of this one would make it a one-off? In either case, I think the pictures might already influence narrative judgement.
SPOILER
I think the only typo I saw was 6 "You answer before your opponents has a chance" Lastly; I keep suggesting the addition of filters to the main page/sidebar, but I think being able to sort by the number of refs would be an excellent feature for when one is set on whether they want a short experiment like this, a somewhat longer trial, a standard-length adventure or a sweeping epic. It's not exactly easy to glimpse that information from the titles alone. In addition to sorting by author and by the number of comments, I think it could really be one of those changes helping to breathe more life into this hidden gem of the internet. |
If I can get a better grip on AI image generation there could be some more extensive use of it here, as it stands it only really makes sense for the less 'real' scenarios. I've also put some in Escape The Asylum, for example. There's a limited amount of filtering, realistically I'm not going to add any more. http://www.ffproject.com/all.htm - shows all the gamebooks and the number of references. If you click on an author's name, for example http://www.ffproject.com/gby23.htm, that author's gamebooks are shown. If you click on a year, for example http://www.ffproject.com/year2014.htm, that year's gamebooks are shown (the year the online version was added, not when they were written). |
YARD Mon Aug 21 09:36:52 2023 |
To ffproject: I see. Perhaps it would be a good idea to place a version of this answer in the FAQ? I should also say that unless you explicitly decide to hover the author's name, there's really no way to tell that it is clickable - after all, it's written exactly the same as the rest of the heading, with the same font, same colour and no underline/italics/etc. |
MPerera Sun Sep 3 06:29:12 2023 |
Finally won this!
SPOILER
|
Kieran Fri Sep 8 22:41:18 2023 |
My inspiration for writing this was I was watching the movie Inland Empire and thinking 'I'm enjoying this without having the faintest clue what's going on' and figured I'd write a gamebook in this manner. My idea was that people could make their own interpretations of what it was all about even though I had a clear idea in my own head what it was about. But to be honest, I'm probably kidding myself that people thought it worth thinking about that deeply and it's more a case that people are just mystified why they have to take certain actions
SPOILER
For anyone who's curious about what it actually is all about:
SPOILER
|
YARD Sat Sep 9 08:04:12 2023 |
Yeah, I read the comments after getting stumped on the military part, so I found someone laying out
SPOILER
|
41 to 58 of 58 | [next] [previous] | [first] [last] |